Epic fantasy is pretty easy to define: it's a great, grand adventure set in a fantasy universe. The grandmaster of epic fantasy will always be J. R. R. Tolkien, but others have tried their hand at epic fantasy, and some have nearly equaled Tolkien.
Among those who have challenged the master, in my opinion one name stands out as the one who most nearly matched him. That one is Raymond E. Feist, with a series of novels set in a world called Midkemia. It's hard to summarize these books without giving away essential points, but here's an attempt:
The Riftwar Saga is the first in the Midkemia series. It's a four-book saga that spans some ten years in the history of Midkemia.
PRINCE OF THE BLOOD is a stand-alone novel set twenty years after the end of the Riftwar. Borric and Erland, eighteen-year-old twin sons of Prince Arutha, undertake a mission to the court of Great Kesh, the vast empire that forms the Kingdom's southern border. In the process, they run afoul of bandits and political intrigues which nearly kill both of them and do kill several of their companions. I personally think this is the weakest of the Midkemia books. I don't think that should stop you from reading it, but I wouldn't be expecting too much from it either. In its favor, it does advance the ongoing story arc, and it revisits old characters and introduces some new ones all of whom play vital roles in later books, such as James the thief-turned-noble, Pug the master mage, and the strange maybe-wizard named Nakor the Blue Rider. The series starts moving again with THE KING'S BUCCANEER. Nicholas, youngest son of Prince Arutha, is sent to Arutha's homeland of Crydee for experience and in the hope it will cure Nicholas of a dangerous overcaution that Arutha has seen in him. Only a few weeks later, Crydee is attacked and nearly destroyed by mysterious enemies from across the sea. Nicholas leads an expedition in pursuit of the bandits and the captives they took. The pursuit leads to the distant land of Novindus, which no Kingdom man has ever seen before, and into the lair of an evil sorcerer of amazing power. This is a self-contained story which also acts as a prelude to the Serpentwar Saga, the second major epic in the Midkemia story. The Serpentwar Saga tells of the rise of a new power in Novindus, and its development into a gigantic attack against the Kingdom of the Isles. The story involves several familiar characters from the Riftwar Saga, and several new ones as well.
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While he works on the next major Midkemia epic, Feist has filled in with a series of independent novels set in the years between the Riftwar Saga and PRINCE OF THE BLOOD, and collectively called The Riftwar Legacy.
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KRONDOR: THE BETRAYAL is a novel based on the storyline of the computer game Betrayal at Krondor. The game was very good; the novel is less good, but still a worthwhile read. Several familiar Riftwar characters, mainly Squire Locklear and Squire James, aka Jimmy the Hand, find themselves involved in a plot by the moredhel chieftain named Delekhan to assemble an army and attack the Kingdom. Delekhan seeks to rescue Murmandamus and seize the secret hidden within the abandoned city of Sethanon. He is aided by six mysterious magicians and opposed by a renegade moredhel named Gorath. The novel's origin as a game shows, but not badly so -- since Midkemia originated as a world for fantasy role-playing games, a novel based on an RPG storyline isn't as out of place here as you might think. Second in the Riftwar Legacy is KRONDOR: THE ASSASSINS. Set immediately after KRONDOR: THE BETRAYAL, it continues the story arc that the previous novel set in motion. William, son of Pug and soldier of the King, joins Squire James in tracing the secret of the renegade thief-lord known as the Crawler. The trail leads the two men to a complex plot of dark magic and darker goals, based in an abandoned Keshian fortress south of Krondor. The Riftwar Legacy series ends with Book 3, KRONDOR: TEAR OF THE GODS, which is based on the second Krondor computer game, Return to Krondor. The newly appointed Court Mage for Prince Arutha turns out to be a beautiful young Keshian woman named Jazhara. Her arrival in Krondor coincides with still another magical plot against the Kingdom, this one led by a mysterious magician and a berserker pirate. The pirate Bear attacked and sank a ship that carried a vital artifact called the Tear of the Gods. Squire James, William, Jazhara, a warrior-priest named Solon, and an inexperienced mage named Kendaric must retrieve the Tear while unraveling the dark magic that protects Bear and seeks to seize the Tear for its own ends. |
A few years ago, Antony Swithin wrote an epic-fantasy series called "The Perilous Quest for Lyonesse." Sadly, these are out of print and extremely rare -- I got my set direct from the author at MythCon '95. Still, they are very, very good, and if you've the legendary luck of the Irish, perhaps you might find a set:
Together, these four tell of a quest by an Englishman, a nobleman's youngest son, to find his father and elder brothers, who left England for the mysterious land called Rockall, far across the sea. It's such a good piece of work that I don't understand why it's never been republished. Rockall, its people, its places, and its creatures are better drawn than most fantasy worlds, and the adventures that Simon encounters are arranged to be interesting without getting either unbelievable or repetitive. The fantastic aspects are also handled with unusual restraint; mostly, it amounts to things and animals that are magic, that have limited magic as part of their natures, rather than spells and such performed magic.
Tad Williams's first novel, TAILCHASER'S SONG, was an epic fantasy starring a young cat, who moves through a world populated by a variety of cats and other creatures.
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